Junker Ship

Hey everyone, I have a digital drawing for this week’s … drawing. I wanted to step out of my comfort zone a bit and try doing a vehicle. Going back to an earlier drawing, I wanted to go a bit deeper with the “custom ship” idea. I like where it is so far, but I’m going to add more details to really sell the customization/modded look in the future. The two sketches in the back are what I came up with at first to get a feel for how it would look at an angle. I think learning 3d modeling would help me a lot. Now, I gotta get back to Tears of the Kingdom.

Thanks for reading!

More head sketches

Hey, Ultra here!

I am unfortunately sick and haven’t gotten a lot done. I’m still working to improve my human drawing skills and tried to focus more on hair and some eye coloring. The one on the left was drawn with a reference and the right is more stylized.

That’s all I have for this week, I hope to get better so I can draw more.


Misc. Character Designs

Hey everyone, it’s been a pretty rough week for me in terms of drawing. I think I’m starting to feel burnt out. I really didn’t like any of the sketches I made, so I decided to change course and try something new. I did this exercise where you draw random blobs and make characters out of them. It was pretty fun, but … I don’t know. I think not being able to draw what I initially wanted to put a bad taste in my mouth. I also still wasn’t able to move up my post date. Hopefully, I’ll have a better outcome next week!

Octus Sketch

I wasn’t very productive with my art this week. I decided to take it a bit easier this week and just sketch out some things. I am glad I did because I had a great time just letting go and enjoying my sketching process. I decided now would be a great time to experiment with different coloring and shading techniques as well as try out new brushes. Anyway, here’s a sketch of my character, Octus.

2022 Art summary

Hey everyone, here is my art summary from 2022!

This year has been the most productive I’ve ever been in terms of drawing. It’s mostly thanks to my final semester at college where I took 3 classes with one professor where I had to have a drawing assignment done each week. This was tough at first, but I eventually got used to it. When the semester ended, my professor encouraged us to keep going with our own artwork and to continue with the momentum. I decided to roll with this and had a goal to submit at least 1 drawing of any medium a week. I’m happy to say that I’ve been doing this for the past 32 weeks! There have been a couple of times when I wanted to stop, but I’m so glad I didn’t.

For 2023, I want to finally make a game. It’s always something I wanted to do and I think it’s finally time. I’ll still make artwork of my characters, but I also want to share my game development progress. I’ll most likely make an itch.io account and share it that way. I hope you’ll all join me on my journey in both art and game development!

Happy New Year, later!


I’m not good at drawing people so here are some sketches from my sketchbook. I really want to draw people more, but I don’t like how they end up looking. Even when I draw people from real life I was never satisfied with the result. But I’m going to keep at it because it’s one area that I really want to improve in!